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Conference

HPV Vaccination in Crisis: Our Awareness 'Escape Game ; La vaccination anti-HPV en crise : notre “Escape Game” de sensibilisation

Subjects: Serious Game; HPV vaccine; Co-constructionMarseille; France

  • Source: https://www.imsic.fr/journee-detude-ger-icos/ ; Crises en santé et Santé en crise ; https://hal.science/hal-04911528 ; Crises en santé et Santé en crise, GER ICOS; SFSIC, Jul 2024, Marseille,

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Conference

Game of Zones: An Automated Intent-Based Network Micro-segmentation Methodology

Subjects: Network security architecture; Intent-based security; Security automationHonolulu; HI; United States

  • Source: 38th IEEE/IFIP Network Operations and Management Symposium (NOMS 2025)https://hal.science/hal-0494801138th IEEE/IFIP Network Operations and Management Symposium (NOMS 2025), May 2025,

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Academic Journal

Presence in video games: A systematic review and meta-analysis of the effects of game design choices

Subjects: Game user research; player experience; visual display

  • Source: ISSN: 0003-6870 ; Applied Ergonomics ; https://hal.science/hal-03852663 ; Applied Ergonomics, 2023, 107, pp.103936. ⟨10.1016/j.apergo.2022.103936⟩.

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Conference

Fostering Awareness about Academic Success for First-Generation Students through a Digital Serious Game

Subjects: Serious game; first-generation students; Academic success or failuresVienne; Austria

  • Source: 25th International Conference on Interactive Collaborative Learning (ICL 2022)https://hal.science/hal-0390070425th International Conference on Interactive Collaborative Learning (ICL

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Conference

A Game-Theoretic Algorithm for the Joint Routing and VNF Placement Problem

Subjects: Optimization; Game Theory; Slice as a ServiceBudapest; Hungary

  • Source: NOMS 2022-2022 IEEE/IFIP Network Operations and Management Symposium (NOMS 2022) ; https://laas.hal.science/hal-03649739 ; NOMS 2022-2022 IEEE/IFIP Network Operations and Management Symposium (NOMS

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Conference

Effects of game design choices on player experience in video games: a synthesis of four meta-analyses on presence, immersion, enjoyment and flow

Subjects: Player experience; Presence; ImmersionICC Jeju; South Korea

  • Source: 22nd Triennial Congress of International Ergonomics Association - IEA 2024https://hal.science/hal-0491631922nd Triennial Congress of International Ergonomics Association - IEA 2024, Aug

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